27 #ifndef DOXYGEN_SHOULD_SKIP_THIS
62 virtual void update(
float dt);
65 #ifndef DOXYGEN_SHOULD_SKIP_THIS
virtual ~Model()
Destructor.
A game object that can be updated.
Definition: Model.h:45
virtual void update(float dt)
Update the model's state.
#define GF_API
Definition: Portability.h:35