Gamedev Framework (gf)  0.4.0
A C++11 framework for 2D games
gf::RenderWindow Member List

This is the complete list of members for gf::RenderWindow, including all inherited members.

capture() const gf::RenderWindow
captureFramebuffer(unsigned name) const gf::RenderTargetprotected
clear(const Color4f &color)gf::RenderTarget
clear()gf::RenderTarget
display()gf::RenderWindow
draw(const Vertex *vertices, std::size_t count, PrimitiveType type, const RenderStates &states=RenderStates())gf::RenderTarget
draw(const Vertex *vertices, const uint16_t *indices, std::size_t count, PrimitiveType type, const RenderStates &states=RenderStates())gf::RenderTarget
draw(const Vertex *vertices, int *first, const std::size_t *count, std::size_t primcount, PrimitiveType type, const RenderStates &states=RenderStates())gf::RenderTarget
draw(const Vertex *vertices, const uint16_t **indices, const std::size_t *count, std::size_t primcount, PrimitiveType type, const RenderStates &states=RenderStates())gf::RenderTarget
draw(const VertexBuffer &buffer, const RenderStates &states=RenderStates())gf::RenderTarget
draw(Drawable &drawable, const RenderStates &states=RenderStates())gf::RenderTarget
getAliasedLineWidthRange() const gf::RenderTarget
getLineWidth() const gf::RenderTarget
getScissoBox()gf::RenderTarget
getScissorTest()gf::RenderTarget
getSize() const overridegf::RenderWindowvirtual
getView() const gf::RenderTargetinline
getViewport(const View &view) const gf::RenderTarget
initialize()gf::RenderTargetprotected
mapCoordsToPixel(Vector2f point, const View &view) const gf::RenderTarget
mapCoordsToPixel(Vector2f point) const gf::RenderTarget
mapPixelToCoords(Vector2i point, const View &view) const gf::RenderTarget
mapPixelToCoords(Vector2i point) const gf::RenderTarget
operator=(const RenderTarget &)=deletegf::RenderTarget
RenderTarget()=defaultgf::RenderTarget
RenderTarget(const RenderTarget &)=deletegf::RenderTarget
RenderWindow(Window &window)gf::RenderWindow
setActive()gf::RenderWindow
setScissorBox(const RectI &box)gf::RenderTarget
setScissorTest(bool scissor=true)gf::RenderTarget
setView(const View &view)gf::RenderTargetinline
~RenderTarget()gf::RenderTargetvirtual