![]() |
Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
|
This is the complete list of members for gf::ConsoleFont, including all inherited members.
| clearMapping() | gf::ConsoleFont | |
| ConsoleFont() | gf::ConsoleFont | |
| ConsoleFont(const Image &image, ConsoleFontFormat format, Vector2i size) | gf::ConsoleFont | |
| getCharacterSize() const | gf::ConsoleFont | inline |
| getColorKeyPosition() const | gf::ConsoleFont | protected |
| getFormat() const | gf::ConsoleFont | inline |
| getSize() const | gf::ConsoleFont | inline |
| getSubTexture(char16_t c) const | gf::ConsoleFont | |
| getTexture() const =0 | gf::ConsoleFont | pure virtual |
| getTextureRect(char16_t c) const | gf::ConsoleFont | |
| logFormat(const Path &filename) const | gf::ConsoleFont | protected |
| mapCode(char16_t c, Vector2i position) | gf::ConsoleFont | |
| mapCodeRange(char16_t c, int count, Vector2i position) | gf::ConsoleFont | |
| mapElement(ConsoleFontElement element) | gf::ConsoleFont | |
| mapElements(Span< const ConsoleFontElement > elements) | gf::ConsoleFont | |
| mapString(std::string_view str, Vector2i position) | gf::ConsoleFont | |
| ~ConsoleFont() | gf::ConsoleFont | virtual |