![]() |
Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
|
This is the complete list of members for gf::EntityContainer, including all inherited members.
| addEntity(Entity &entity) | gf::EntityContainer | |
| removeEntity(Entity *entity) | gf::EntityContainer | |
| removeTypedEntity(E *entity) | gf::EntityContainer | inline |
| render(RenderTarget &target, const RenderStates &states=RenderStates()) | gf::EntityContainer | |
| update(Time time) | gf::EntityContainer |