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Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
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This is the complete list of members for gf::Gamepad, including all inherited members.
| close(GamepadId id) | gf::Gamepad | static |
| Gamepad()=delete | gf::Gamepad | |
| getAxisName(GamepadAxis axis) | gf::Gamepad | static |
| getButtonName(GamepadButton button) | gf::Gamepad | static |
| getName(GamepadId id) | gf::Gamepad | static |
| initialize() | gf::Gamepad | static |
| isAttached(GamepadId id) | gf::Gamepad | static |
| open(GamepadHwId hwid) | gf::Gamepad | static |