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Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
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This is the complete list of members for gf::Tileset, including all inherited members.
| computeTextureCoords(int tile) const | gf::Tileset | |
| computeTextureCoords(Vector2i coords) const | gf::Tileset | |
| getMargin() const | gf::Tileset | inline |
| getOffset() const | gf::Tileset | inline |
| getSize() const | gf::Tileset | inline |
| getSpacing() const | gf::Tileset | inline |
| getTexture() const | gf::Tileset | inline |
| getTileSize() const | gf::Tileset | inline |
| hasTexture() const | gf::Tileset | inline |
| setMargin(int margin) | gf::Tileset | inline |
| setMargin(Vector2i margin) | gf::Tileset | |
| setOffset(Vector2i offset) | gf::Tileset | |
| setSmooth(bool smooth=true) | gf::Tileset | inline |
| setSpacing(int spacing) | gf::Tileset | inline |
| setSpacing(Vector2i spacing) | gf::Tileset | |
| setTexture(Texture &texture) | gf::Tileset | |
| setTileSize(Vector2i tileSize) | gf::Tileset | |
| Tileset() | gf::Tileset | |
| unsetTexture() | gf::Tileset |