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Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
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This is the complete list of members for gf::Time, including all inherited members.
| addTo(Time other) | gf::Time | inline |
| asDuration() const | gf::Time | inline |
| asMicroseconds() const | gf::Time | inline |
| asMilliseconds() const | gf::Time | inline |
| asSeconds() const | gf::Time | inline |
| microseconds(int64_t amount) | gf::Time | related |
| milliseconds(int32_t amount) | gf::Time | related |
| operator!=(Time rhs, Time lhs) | gf::Time | related |
| operator+(Time rhs, Time lhs) | gf::Time | related |
| operator+=(Time &rhs, Time lhs) | gf::Time | related |
| operator-(Time rhs, Time lhs) | gf::Time | related |
| operator-=(Time &rhs, Time lhs) | gf::Time | related |
| operator<(Time rhs, Time lhs) | gf::Time | related |
| operator<=(Time rhs, Time lhs) | gf::Time | related |
| operator==(Time rhs, Time lhs) | gf::Time | related |
| operator>(Time rhs, Time lhs) | gf::Time | related |
| operator>=(Time rhs, Time lhs) | gf::Time | related |
| seconds(float amount) | gf::Time | related |
| subTo(Time other) | gf::Time | inline |
| Time() | gf::Time | inline |
| Time(std::chrono::steady_clock::duration duration) | gf::Time | inlineexplicit |
| zero() | gf::Time | inlinestatic |
| Zero | gf::Time | static |