![]()  | 
  
    Gamedev Framework (gf)
    0.1.0
    
   A C++11 framework for 2D games 
   | 
 
This is the complete list of members for gf::Vector< T, N >, including all inherited members.
| abs(const Vector< T, N > &val) | gf::Vector< T, N > | related | 
| chebyshevDistance(const Vector< T, N > &lhs, const Vector< T, N > &rhs) | gf::Vector< T, N > | related | 
| chebyshevLength(const Vector< T, N > &vec) | gf::Vector< T, N > | related | 
| clamp(const Vector< T, N > &val, const Vector< T, N > &lo, const Vector< T, N > &hi) | gf::Vector< T, N > | related | 
| clamp(const Vector< T, N > &val, T lo, T hi) | gf::Vector< T, N > | related | 
| cross(const Vector< T, 3 > &lhs, const Vector< T, 3 > &rhs) | gf::Vector< T, N > | related | 
| data | gf::Vector< T, N > | |
| dot(const Vector< T, N > &lhs, const Vector< T, N > &rhs) | gf::Vector< T, N > | related | 
| equals(const Vector< T, N > &lhs, const Vector< T, N > &rhs) | gf::Vector< T, N > | related | 
| euclideanDistance(const Vector< T, N > &lhs, const Vector< T, N > &rhs) | gf::Vector< T, N > | related | 
| euclideanLength(const Vector< T, N > &vec) | gf::Vector< T, N > | related | 
| greaterThan(const Vector< T, N > &lhs, const Vector< T, N > &rhs) | gf::Vector< T, N > | related | 
| lerp(const Vector< T, N > &lhs, const Vector< T, N > &rhs, U t) | gf::Vector< T, N > | related | 
| lessThan(const Vector< T, N > &lhs, const Vector< T, N > &rhs) | gf::Vector< T, N > | related | 
| manhattanDistance(const Vector< T, N > &lhs, const Vector< T, N > &rhs) | gf::Vector< T, N > | related | 
| manhattanLength(const Vector< T, N > &vec) | gf::Vector< T, N > | related | 
| max(const Vector< T, N > &lhs, const Vector< T, N > &rhs) | gf::Vector< T, N > | related | 
| min(const Vector< T, N > &lhs, const Vector< T, N > &rhs) | gf::Vector< T, N > | related | 
| normalize(const Vector< T, N > &vec) | gf::Vector< T, N > | related | 
| operator!=(const Vector< T, N > &lhs, const Vector< T, N > &rhs) | gf::Vector< T, N > | related | 
| operator&&(const Vector< bool, N > &lhs, const Vector< bool, N > &rhs) | gf::Vector< T, N > | related | 
| operator*(const Vector< T, N > &lhs, const Vector< U, N > &rhs) | gf::Vector< T, N > | related | 
| operator*(const Vector< T, N > &lhs, U rhs) | gf::Vector< T, N > | related | 
| operator*(T lhs, const Vector< U, N > &rhs) | gf::Vector< T, N > | related | 
| operator*=(Vector< T, N > &lhs, const Vector< U, N > &rhs) | gf::Vector< T, N > | related | 
| operator*=(Vector< T, N > &lhs, U rhs) | gf::Vector< T, N > | related | 
| operator+(const Vector< T, N > &lhs, const Vector< U, N > &rhs) | gf::Vector< T, N > | related | 
| operator+(const Vector< T, N > &lhs, U rhs) | gf::Vector< T, N > | related | 
| operator+(T lhs, const Vector< U, N > &rhs) | gf::Vector< T, N > | related | 
| operator+=(Vector< T, N > &lhs, const Vector< U, N > &rhs) | gf::Vector< T, N > | related | 
| operator-(const Vector< T, N > &val) | gf::Vector< T, N > | related | 
| operator-(const Vector< T, N > &lhs, const Vector< U, N > &rhs) | gf::Vector< T, N > | related | 
| operator-(const Vector< T, N > &lhs, U rhs) | gf::Vector< T, N > | related | 
| operator-(T lhs, const Vector< U, N > &rhs) | gf::Vector< T, N > | related | 
| operator-=(Vector< T, N > &lhs, const Vector< U, N > &rhs) | gf::Vector< T, N > | related | 
| operator/(const Vector< T, N > &lhs, const Vector< U, N > &rhs) | gf::Vector< T, N > | related | 
| operator/(const Vector< T, N > &lhs, U rhs) | gf::Vector< T, N > | related | 
| operator/(T lhs, const Vector< U, N > &rhs) | gf::Vector< T, N > | related | 
| operator/=(Vector< T, N > &lhs, const Vector< U, N > &rhs) | gf::Vector< T, N > | related | 
| operator/=(Vector< T, N > &lhs, U rhs) | gf::Vector< T, N > | related | 
| operator=(const Vector &other)=default | gf::Vector< T, N > | |
| operator==(const Vector< T, N > &lhs, const Vector< T, N > &rhs) | gf::Vector< T, N > | related | 
| operator[](std::size_t i) const | gf::Vector< T, N > | inline | 
| operator[](std::size_t i) | gf::Vector< T, N > | inline | 
| operator||(const Vector< bool, N > &lhs, const Vector< bool, N > &rhs) | gf::Vector< T, N > | related | 
| perp(const Vector< T, 2 > &vec) | gf::Vector< T, N > | related | 
| select(const Vector< bool, N > &cond, const Vector< T, N > &lhs, const Vector< T, N > &rhs) | gf::Vector< T, N > | related | 
| squareDistance(const Vector< T, N > &lhs, const Vector< T, N > &rhs) | gf::Vector< T, N > | related | 
| squareLength(const Vector< T, N > &vec) | gf::Vector< T, N > | related | 
| unit(T angle) | gf::Vector< T, N > | related | 
| Vector()=default | gf::Vector< T, N > | |
| Vector(T val) | gf::Vector< T, N > | inlineexplicit | 
| Vector(T *array) | gf::Vector< T, N > | inlineexplicit | 
| Vector(std::initializer_list< T > list) | gf::Vector< T, N > | inline | 
| Vector(const Vector &other)=default | gf::Vector< T, N > | |
| Vector(const Vector< U, N > &other) | gf::Vector< T, N > | inline | 
 1.8.8