21 #ifndef GF_WIDGET_CONTAINER_H 22 #define GF_WIDGET_CONTAINER_H 26 #include "RenderStates.h" 29 #ifndef DOXYGEN_SHOULD_SKIP_THIS 72 void addWidget(
Widget& widget);
91 void selectNextWidget();
96 void selectPreviousWidget();
99 void unselectCurrentlySelected();
101 void computePreviousIndex();
102 void computeNextIndex();
107 std::vector<Widget*> m_widgets;
108 std::size_t m_selectedWidgetIndex;
109 bool m_widgetIsSelected;
112 #ifndef DOXYGEN_SHOULD_SKIP_THIS 117 #endif // WIDGETS_WIDGET_CONTAINER_H Base class for all render targets (window, texture, ...)
Definition: RenderTarget.h:66
Define the states used for drawing to a RenderTarget.
Definition: RenderStates.h:82
The namespace for gf classes.
Definition: Action.h:34