![]() |
Gamedev Framework (gf)
0.10.0
A C++14 framework for 2D games
|
This is the complete list of members for gf::Animation, including all inherited members.
addFrame(const Texture &texture, const RectF &bounds, Time duration) | gf::Animation | |
Animation() | gf::Animation | |
getCurrentBounds() const | gf::Animation | |
getCurrentTexture() const | gf::Animation | |
update(Time time) | gf::Animation |