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Gamedev Framework (gf)
0.10.0
A C++14 framework for 2D games
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This is the complete list of members for gf::ColoredConsoleFont, including all inherited members.
clearMapping() | gf::ConsoleFont | |
ConsoleFont() | gf::ConsoleFont | |
getCharacterSize() const | gf::ConsoleFont | inline |
getColorKeyPosition() const | gf::ConsoleFont | protected |
getFormat() const | gf::ConsoleFont | inline |
getSize() const | gf::ConsoleFont | inline |
getSubTexture(char16_t c) const | gf::ConsoleFont | |
getTexture() const override | gf::ColoredConsoleFont | virtual |
getTextureRect(char16_t c) const | gf::ConsoleFont | |
loadFromFile(const Path &filename, ConsoleFontFormat format, Vector2u size={ 0u, 0u }) | gf::ColoredConsoleFont | |
logFormat(const Path &filename) const | gf::ConsoleFont | protected |
mapCode(char16_t c, Vector2u position) | gf::ConsoleFont | |
mapCodeRange(char16_t c, unsigned count, Vector2u position) | gf::ConsoleFont | |
mapElement(ConsoleFontElement element) | gf::ConsoleFont | |
mapElements(ArrayRef< ConsoleFontElement > elements) | gf::ConsoleFont | |
mapString(StringRef str, Vector2u position) | gf::ConsoleFont | |
setFormatAndComputeSizes(ConsoleFontFormat format, Vector2u size, Vector2u imageSize) | gf::ConsoleFont | protected |
~ConsoleFont() | gf::ConsoleFont | virtual |