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Gamedev Framework (gf)
0.10.0
A C++14 framework for 2D games
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This is the complete list of members for gf::Console, including all inherited members.
| blit(const RectI &src, Console &con, Vector2i dst, float foregroundAlpha=1.0f, float backgroundAlpha=1.0f) const | gf::Console | |
| clear() | gf::Console | |
| Console(const ConsoleFont &font, Vector2i size) | gf::Console | |
| draw(RenderTarget &target, const RenderStates &states) override | gf::Console | virtual |
| drawFrame(const RectI &rect, PrintAction action=PrintAction::None, ConsoleEffect effect=ConsoleEffect::Default, const char *title=nullptr,...) | gf::Console | |
| drawHorizontalLine(Vector2i left, int width, ConsoleEffect effect=ConsoleEffect::Default) | gf::Console | |
| drawRectangle(const RectI &rect, PrintAction action=PrintAction::None, ConsoleEffect effect=ConsoleEffect::Default) | gf::Console | |
| drawVerticalLine(Vector2i top, int height, ConsoleEffect effect=ConsoleEffect::Default) | gf::Console | |
| getChar(Vector2i position) const | gf::Console | |
| getCharBackground(Vector2i position) const | gf::Console | |
| getCharForeground(Vector2i position) const | gf::Console | |
| getDefaultAlignment() const | gf::Console | inline |
| getDefaultBackground() const | gf::Console | inline |
| getDefaultConsoleEffect() const | gf::Console | inline |
| getDefaultForeground() const | gf::Console | inline |
| getFadingAmount() const | gf::Console | inline |
| getFadingColor() const | gf::Console | inline |
| getHeight() const | gf::Console | inline |
| getHeight(const RectI &rect, const char *fmt,...) | gf::Console | |
| getInverseTransform() const | gf::Transformable | |
| getOrigin() const | gf::Transformable | inline |
| getPosition() const | gf::Transformable | inline |
| getRotation() const | gf::Transformable | inline |
| getScale() const | gf::Transformable | inline |
| getTransform() const | gf::Transformable | |
| getWidth() const | gf::Console | inline |
| move(Vector2f offset) | gf::Transformable | |
| print(Vector2i position, const char *fmt,...) | gf::Console | |
| print(Vector2i position, ConsoleEffect effect, ConsoleAlignment alignment, const char *fmt,...) | gf::Console | |
| PrintAction enum name | gf::Console | |
| printRect(const RectI &rect, const char *fmt,...) | gf::Console | |
| printRect(const RectI &rect, ConsoleEffect effect, ConsoleAlignment alignment, const char *fmt,...) | gf::Console | |
| putChar(Vector2i position, char16_t c, ConsoleEffect effect=ConsoleEffect::Default) | gf::Console | |
| putChar(Vector2i position, char16_t c, const Color4f &foreground, const Color4f &background) | gf::Console | |
| rotate(float angle) | gf::Transformable | |
| scale(Vector2f factors) | gf::Transformable | |
| scale(float factor) | gf::Transformable | inline |
| setChar(Vector2i position, char16_t c) | gf::Console | |
| setCharBackground(Vector2i position, const Color4f &color, ConsoleEffect effect=ConsoleEffect::Set) | gf::Console | |
| setCharForeground(Vector2i position, const Color4f &color) | gf::Console | |
| setColorControl(ConsoleColorControl ctrl, const Color4f &foreground, const Color4f &background) | gf::Console | |
| setDefaultAlignment(ConsoleAlignment alignment) | gf::Console | inline |
| setDefaultBackground(const Color4f &color) | gf::Console | inline |
| setDefaultConsoleEffect(ConsoleEffect effect) | gf::Console | inline |
| setDefaultForeground(const Color4f &color) | gf::Console | inline |
| setFade(float amount, const Color4f &color) | gf::Console | inline |
| setOrigin(Vector2f origin) | gf::Transformable | |
| setOriginFromAnchorAndBounds(Anchor anchor, const RectF &bounds) | gf::Transformable | protected |
| setPosition(Vector2f position) | gf::Transformable | |
| setRotation(float angle) | gf::Transformable | |
| setScale(Vector2f factors) | gf::Transformable | |
| setScale(float factor) | gf::Transformable | inline |
| Transformable() | gf::Transformable | |
| ~Drawable() | gf::Drawable | virtual |
1.8.13