Gamedev Framework (gf)
0.10.0
A C++14 framework for 2D games
Main Page
Documentation
Modules
+
Namespaces
Namespace List
+
Namespace Members
+
All
a
b
c
d
e
f
g
h
i
k
l
m
n
o
p
q
r
s
t
u
v
w
z
+
Functions
a
c
d
f
g
h
i
l
m
n
o
q
r
s
t
u
Variables
+
Typedefs
b
c
d
e
i
m
p
r
s
u
v
w
+
Enumerations
a
b
c
d
e
f
g
k
l
m
o
p
q
r
s
t
u
w
Enumerator
+
Classes
Class List
Class Index
Class Hierarchy
+
Class Members
+
All
a
b
c
d
e
f
g
h
i
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
~
+
Functions
a
b
c
d
e
f
g
h
i
k
l
m
n
o
p
q
r
s
t
u
v
w
x
z
~
+
Variables
a
b
c
d
e
f
g
h
i
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Typedefs
Enumerations
+
Enumerator
a
b
c
d
e
f
g
h
i
l
m
n
o
p
r
s
t
v
w
gf on github
#gf-devel on Freenode
/r/GamedevFramework on Reddit
gf
PhysicsBody
gf::PhysicsBody Member List
This is the complete list of members for
gf::PhysicsBody
, including all inherited members.
applyForce
(Vector2f force)
gf::PhysicsBody
applyLinearImpulse
(Vector2f impulse)
gf::PhysicsBody
collidesWith
(const PhysicsBody &other, Penetration &p) const
gf::PhysicsBody
Dynamic
enum value
gf::PhysicsBody
getAcceleration
() const
gf::PhysicsBody
inline
getAngle
() const
gf::PhysicsBody
inline
getDynamicFriction
() const
gf::PhysicsBody
inline
getInverseMass
() const
gf::PhysicsBody
inline
getLinearDamping
() const
gf::PhysicsBody
inline
getLinearVelocity
() const
gf::PhysicsBody
inline
getPosition
() const
gf::PhysicsBody
inline
getRestitution
() const
gf::PhysicsBody
inline
getStaticFriction
() const
gf::PhysicsBody
inline
getTransform
() const
gf::PhysicsBody
getType
() const
gf::PhysicsBody
inline
move
(Vector2f offset)
gf::PhysicsBody
PhysicsBody
(const PhysicsGeometry &geometry, Type type=Dynamic)
gf::PhysicsBody
render
(RenderTarget &target, const RenderStates &states) const
gf::PhysicsBody
setAngle
(float angle)
gf::PhysicsBody
inline
setDensity
(float density)
gf::PhysicsBody
setDynamicFriction
(float friction)
gf::PhysicsBody
inline
setLinearDamping
(float damping)
gf::PhysicsBody
inline
setLinearVelocity
(Vector2f velocity)
gf::PhysicsBody
inline
setPosition
(Vector2f position)
gf::PhysicsBody
setRestitution
(float restitution)
gf::PhysicsBody
inline
setStaticFriction
(float friction)
gf::PhysicsBody
inline
setVelocityFromAngle
()
gf::PhysicsBody
Static
enum value
gf::PhysicsBody
step
(float dt)
gf::PhysicsBody
turn
(float arc)
gf::PhysicsBody
inline
Type
enum name
gf::PhysicsBody
updateTransform
()
gf::PhysicsBody
Generated by
1.8.13