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Gamedev Framework (gf)
0.10.0
A C++14 framework for 2D games
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This is the complete list of members for gf::SpriteBatch, including all inherited members.
begin() | gf::SpriteBatch | |
draw(Sprite &sprite, const RenderStates &states=RenderStates()) | gf::SpriteBatch | |
draw(const Texture &texture, Vector2f position, const RenderStates &states=RenderStates()) | gf::SpriteBatch | |
draw(const Texture &texture, const RectF &textureRect, Vector2f position, const RenderStates &states=RenderStates()) | gf::SpriteBatch | |
end() | gf::SpriteBatch | |
SpriteBatch(RenderTarget &target) | gf::SpriteBatch |