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Gamedev Framework (gf)
0.10.0
A C++14 framework for 2D games
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This is the complete list of members for gf::TmxProperties, including all inherited members.
addBoolProperty(std::string name, bool value) | gf::TmxProperties | |
addColorProperty(std::string name, Color4u value) | gf::TmxProperties | |
addFileProperty(std::string name, Path value) | gf::TmxProperties | |
addFloatProperty(std::string name, double value) | gf::TmxProperties | |
addIntProperty(std::string name, int value) | gf::TmxProperties | |
addStringProperty(std::string name, std::string value) | gf::TmxProperties | |
getBoolProperty(const std::string &name, bool def) const | gf::TmxProperties | |
getColorProperty(const std::string &name, const Color4u &def) const | gf::TmxProperties | |
getFileProperty(const std::string &name, const Path &def) const | gf::TmxProperties | |
getFloatProperty(const std::string &name, double def) const | gf::TmxProperties | |
getIntProperty(const std::string &name, int def) const | gf::TmxProperties | |
getStringProperty(const std::string &name, const std::string &def) const | gf::TmxProperties | |
operator=(TmxProperties &&)=default | gf::TmxProperties | |
TmxProperties()=default | gf::TmxProperties | |
TmxProperties(TmxProperties &&)=default | gf::TmxProperties |