Gamedev Framework (gf)  0.10.0
A C++14 framework for 2D games
gf::Widget Member List

This is the complete list of members for gf::Widget, including all inherited members.

contains(Vector2f coords)=0gf::Widgetpure virtual
draw(RenderTarget &target, const RenderStates &states)=0gf::Drawablepure virtual
getInverseTransform() constgf::Transformable
getOrigin() constgf::Transformableinline
getPosition() constgf::Transformableinline
getRotation() constgf::Transformableinline
getScale() constgf::Transformableinline
getState() const noexceptgf::Widgetinline
getTransform() constgf::Transformable
isDefault() const noexceptgf::Widgetinline
isDisabled() const noexceptgf::Widgetinline
isSelected() constgf::Widgetinline
move(Vector2f offset)gf::Transformable
onStateChanged()gf::Widgetprotectedvirtual
rotate(float angle)gf::Transformable
scale(Vector2f factors)gf::Transformable
scale(float factor)gf::Transformableinline
setCallback(std::function< void()> callback)gf::Widget
setDefault()gf::Widget
setDisabled()gf::Widget
setOrigin(Vector2f origin)gf::Transformable
setOriginFromAnchorAndBounds(Anchor anchor, const RectF &bounds)gf::Transformableprotected
setPosition(Vector2f position)gf::Transformable
setRotation(float angle)gf::Transformable
setScale(Vector2f factors)gf::Transformable
setScale(float factor)gf::Transformableinline
setSelected()gf::Widget
setState(WidgetState state)gf::Widget
Transformable()gf::Transformable
triggerCallback()gf::Widget
triggered()gf::Widgetprotectedvirtual
Widget()gf::Widget
~Drawable()gf::Drawablevirtual