Gamedev Framework (gf)
0.10.0
A C++14 framework for 2D games
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gf on github
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/r/GamedevFramework on Reddit
gf
Widget
gf::Widget Member List
This is the complete list of members for
gf::Widget
, including all inherited members.
contains
(Vector2f coords)=0
gf::Widget
pure virtual
draw
(RenderTarget &target, const RenderStates &states)=0
gf::Drawable
pure virtual
getInverseTransform
() const
gf::Transformable
getOrigin
() const
gf::Transformable
inline
getPosition
() const
gf::Transformable
inline
getRotation
() const
gf::Transformable
inline
getScale
() const
gf::Transformable
inline
getState
() const noexcept
gf::Widget
inline
getTransform
() const
gf::Transformable
isDefault
() const noexcept
gf::Widget
inline
isDisabled
() const noexcept
gf::Widget
inline
isSelected
() const
gf::Widget
inline
move
(Vector2f offset)
gf::Transformable
onStateChanged
()
gf::Widget
protected
virtual
rotate
(float angle)
gf::Transformable
scale
(Vector2f factors)
gf::Transformable
scale
(float factor)
gf::Transformable
inline
setCallback
(std::function< void()> callback)
gf::Widget
setDefault
()
gf::Widget
setDisabled
()
gf::Widget
setOrigin
(Vector2f origin)
gf::Transformable
setOriginFromAnchorAndBounds
(Anchor anchor, const RectF &bounds)
gf::Transformable
protected
setPosition
(Vector2f position)
gf::Transformable
setRotation
(float angle)
gf::Transformable
setScale
(Vector2f factors)
gf::Transformable
setScale
(float factor)
gf::Transformable
inline
setSelected
()
gf::Widget
setState
(WidgetState state)
gf::Widget
Transformable
()
gf::Transformable
triggerCallback
()
gf::Widget
triggered
()
gf::Widget
protected
virtual
Widget
()
gf::Widget
~Drawable
()
gf::Drawable
virtual
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