Gamedev Framework (gf)
0.10.0
A C++14 framework for 2D games
- r -
r :
gf::Vector< T, 3 >
,
gf::Vector< T, 4 >
radius :
gf::Circ< T >
range :
gf::PositionRange< T >::Iterator
Red :
gf::Color
refreshRate :
gf::VideoMode
renderOrder :
gf::TmxLayers
ReversedNotSign :
gf::ConsoleChar
RightAngle :
gf::ConsoleChar
RightHalfBlock :
gf::ConsoleChar
RightPointingDoubleAngleQuotationMark :
gf::ConsoleChar
RightwardsArrow :
gf::ConsoleChar
Rose :
gf::Color
rotation :
gf::TmxObject
,
gf::Transform
row :
gf::Vector< T, 2 >
Rows :
gf::Matrix< T, ROWS, COLS >
,
gf::Matrix< T, 2, 2 >
,
gf::Matrix< T, 3, 3 >
,
gf::Matrix< T, 4, 4 >
rune :
gf::Event::TextEvent
Generated by
1.8.13