Gamedev Framework (gf)
0.10.0
A C++14 framework for 2D games
- a -
absdiff() :
gf
almostEquals() :
gf
angle() :
gf
angularFactor() :
gf
- c -
clamp() :
gf
computeBoxQuadrant() :
gf
computeUnicodeString() :
gf
convexHull() :
gf
cosineStep() :
gf
cubicStep() :
gf
- d -
degreesToRadians() :
gf
diamondSquare2D() :
gf
displacement() :
gf
- f -
formatString() :
gf
- g -
generateLine() :
gf
- h -
hash() :
gf
- i -
identityTransform() :
gf
- l -
lerp() :
gf
linearFactor() :
gf
linearStep() :
gf
- m -
midpointDisplacement1D() :
gf
midpointDisplacement2D() :
gf
- n -
nextCCW() :
gf
nextCW() :
gf
niceNum() :
gf
- o -
operator"" _id() :
gf::literals
operator==() :
gf
operator|() :
gf
opposite() :
gf
orthogonalCCW() :
gf
orthogonalCW() :
gf
- q -
quinticStep() :
gf
- r -
radiansToDegrees() :
gf
rotate() :
gf
rotation() :
gf
- s -
scale() :
gf
scaling() :
gf
sign() :
gf
simplifyPoints() :
gf
sleep() :
gf
splitInParagraphs() :
gf
splitInWords() :
gf
square() :
gf
- t -
transform() :
gf
translate() :
gf
translation() :
gf
triangulation() :
gf
- u -
unit() :
gf
unused() :
gf
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