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Gamedev Framework (gf)
0.10.0
A C++14 framework for 2D games
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This is the complete list of members for gf::Box< T, N >, including all inherited members.
| Box() noexcept | gf::Box< T, N > | inline |
| Box(Vector< T, N > p0, Vector< T, N > p1) noexcept | gf::Box< T, N > | inline |
| Box(const T(&p0)[N], const T(&p1)[N]) noexcept | gf::Box< T, N > | inline |
| Box(Vector< T, N > p) noexcept | gf::Box< T, N > | inlineexplicit |
| contains(Vector< T, N > point) const noexcept | gf::Box< T, N > | inline |
| contains(const Box< T, N > &other) const noexcept | gf::Box< T, N > | inline |
| extend(const T(&point)[N]) noexcept | gf::Box< T, N > | inline |
| extend(Vector< T, N > point) noexcept | gf::Box< T, N > | inline |
| extend(const Box< T, N > &other) noexcept | gf::Box< T, N > | inline |
| getCenter() const noexcept | gf::Box< T, N > | inline |
| getExtended(const Box< T, N > &other) const noexcept | gf::Box< T, N > | inline |
| getExtentDistance() const noexcept | gf::Box< T, N > | inline |
| getIntersection(const Box< T, N > &other) const noexcept | gf::Box< T, N > | inline |
| getIntersectionExtentDistance(const Box< T, N > &other) const noexcept | gf::Box< T, N > | inline |
| getIntersectionVolume(const Box< T, N > &other) const noexcept | gf::Box< T, N > | inline |
| getMinimumEdge() const noexcept | gf::Box< T, N > | inline |
| getSize() const noexcept | gf::Box< T, N > | inline |
| getVolume() const noexcept | gf::Box< T, N > | inline |
| intersects(const Box< T, N > &other) const noexcept | gf::Box< T, N > | inline |
| isEmpty() const noexcept | gf::Box< T, N > | inline |
| max | gf::Box< T, N > | |
| min | gf::Box< T, N > | |
| normalize() noexcept | gf::Box< T, N > | inline |
1.8.13