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Gamedev Framework (gf)
0.10.0
A C++14 framework for 2D games
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This is the complete list of members for gf::Box< T, N >, including all inherited members.
Box() noexcept | gf::Box< T, N > | inline |
Box(Vector< T, N > p0, Vector< T, N > p1) noexcept | gf::Box< T, N > | inline |
Box(const T(&p0)[N], const T(&p1)[N]) noexcept | gf::Box< T, N > | inline |
Box(Vector< T, N > p) noexcept | gf::Box< T, N > | inlineexplicit |
contains(Vector< T, N > point) const noexcept | gf::Box< T, N > | inline |
contains(const Box< T, N > &other) const noexcept | gf::Box< T, N > | inline |
extend(const T(&point)[N]) noexcept | gf::Box< T, N > | inline |
extend(Vector< T, N > point) noexcept | gf::Box< T, N > | inline |
extend(const Box< T, N > &other) noexcept | gf::Box< T, N > | inline |
getCenter() const noexcept | gf::Box< T, N > | inline |
getExtended(const Box< T, N > &other) const noexcept | gf::Box< T, N > | inline |
getExtentDistance() const noexcept | gf::Box< T, N > | inline |
getIntersection(const Box< T, N > &other) const noexcept | gf::Box< T, N > | inline |
getIntersectionExtentDistance(const Box< T, N > &other) const noexcept | gf::Box< T, N > | inline |
getIntersectionVolume(const Box< T, N > &other) const noexcept | gf::Box< T, N > | inline |
getMinimumEdge() const noexcept | gf::Box< T, N > | inline |
getSize() const noexcept | gf::Box< T, N > | inline |
getVolume() const noexcept | gf::Box< T, N > | inline |
intersects(const Box< T, N > &other) const noexcept | gf::Box< T, N > | inline |
isEmpty() const noexcept | gf::Box< T, N > | inline |
max | gf::Box< T, N > | |
min | gf::Box< T, N > | |
normalize() noexcept | gf::Box< T, N > | inline |