21 #ifndef GF_WIDGET_CONTAINER_H 22 #define GF_WIDGET_CONTAINER_H 27 #include "RenderStates.h" 30 #ifndef DOXYGEN_SHOULD_SKIP_THIS 73 void addWidget(
Widget& widget);
92 void selectNextWidget();
97 void selectPreviousWidget();
100 void unselectCurrentlySelected();
102 void computePreviousIndex();
103 void computeNextIndex();
108 std::vector<Ref<Widget>> m_widgets;
109 std::size_t m_selectedWidgetIndex;
110 bool m_widgetIsSelected;
113 #ifndef DOXYGEN_SHOULD_SKIP_THIS 118 #endif // WIDGETS_WIDGET_CONTAINER_H Base class for all render targets (window, texture, ...)
Definition: RenderTarget.h:66
Define the states used for drawing to a RenderTarget.
Definition: RenderStates.h:82
The namespace for gf classes.
Definition: Action.h:35