Gamedev Framework (gf)  0.11.0
A C++14 framework for 2D games
gf::ScreenView Member List

This is the complete list of members for gf::ScreenView, including all inherited members.

AdaptativeView()gf::AdaptativeViewinline
AdaptativeView(const RectF &rect)gf::AdaptativeViewinlineexplicit
AdaptativeView(Vector2f center, Vector2f size)gf::AdaptativeViewinline
getBounds() constgf::View
getCenter() constgf::Viewinline
getInverseTransform() constgf::View
getRotation() constgf::Viewinline
getSize() constgf::Viewinline
getTransform() constgf::View
getViewport() constgf::Viewinline
move(Vector2f offset)gf::View
onScreenSizeChange(Vector2u screenSize) overridegf::ScreenViewvirtual
onSizeChange(Vector2f size)gf::Viewprotectedvirtual
onViewportChange(const RectF &viewport) overridegf::ScreenViewvirtual
reset(const RectF &rect)gf::View
rotate(float angle)gf::View
ScreenView()gf::ScreenViewinline
setCenter(Vector2f center)gf::Viewinline
setInitialScreenSize(Vector2u screenSize)gf::AdaptativeView
setRotation(float angle)gf::Viewinline
setSize(Vector2f size)gf::Viewinline
setSizeNoCallback(Vector2f size)gf::Viewinlineprotected
setViewport(const RectF &viewport)gf::View
setViewportNoCallback(const RectF &viewport)gf::Viewprotected
updateView()gf::ScreenView
View()gf::View
View(const RectF &rect)gf::Viewexplicit
View(Vector2f center, Vector2f size)gf::View
zoom(float factor)gf::View
zoom(float factor, Vector2f fixed)gf::View
~View()gf::Viewvirtual