Gamedev Framework (gf)  0.12.0
A C++14 framework for 2D games
Noise.h
1 /*
2  * Gamedev Framework (gf)
3  * Copyright (C) 2016-2019 Julien Bernard
4  *
5  * This software is provided 'as-is', without any express or implied
6  * warranty. In no event will the authors be held liable for any damages
7  * arising from the use of this software.
8  *
9  * Permission is granted to anyone to use this software for any purpose,
10  * including commercial applications, and to alter it and redistribute it
11  * freely, subject to the following restrictions:
12  *
13  * 1. The origin of this software must not be misrepresented; you must not
14  * claim that you wrote the original software. If you use this software
15  * in a product, an acknowledgment in the product documentation would be
16  * appreciated but is not required.
17  * 2. Altered source versions must be plainly marked as such, and must not be
18  * misrepresented as being the original software.
19  * 3. This notice may not be removed or altered from any source distribution.
20  */
21 #ifndef GF_NOISE_H
22 #define GF_NOISE_H
23 
24 #include "Portability.h"
25 
26 namespace gf {
27 #ifndef DOXYGEN_SHOULD_SKIP_THIS
28 inline namespace v1 {
29 #endif
30 
35  class GF_API Noise2D {
36  public:
40  virtual ~Noise2D();
41 
49  virtual double getValue(double x, double y) = 0;
50 
60  double operator()(double x, double y) {
61  return getValue(x, y);
62  }
63 
64  };
65 
66 
71  class GF_API Noise3D {
72  public:
76  virtual ~Noise3D();
77 
86  virtual double getValue(double x, double y, double z) = 0;
87 
96  double operator()(double x, double y, double z) {
97  return getValue(x, y, z);
98  }
99  };
100 
101 #ifndef DOXYGEN_SHOULD_SKIP_THIS
102 }
103 #endif
104 }
105 
106 #endif // GF_NOISE_H
2D A noise function
Definition: Noise.h:35
3D A noise function
Definition: Noise.h:71
double operator()(double x, double y)
Take a 2D noise value.
Definition: Noise.h:60
The namespace for gf classes.
Definition: Action.h:35
double operator()(double x, double y, double z)
Take a 3D noise value.
Definition: Noise.h:96