Gamedev Framework (gf)  0.12.0
A C++14 framework for 2D games
Queue.h
1 /*
2  * Gamedev Framework (gf)
3  * Copyright (C) 2016-2019 Julien Bernard
4  *
5  * This software is provided 'as-is', without any express or implied
6  * warranty. In no event will the authors be held liable for any damages
7  * arising from the use of this software.
8  *
9  * Permission is granted to anyone to use this software for any purpose,
10  * including commercial applications, and to alter it and redistribute it
11  * freely, subject to the following restrictions:
12  *
13  * 1. The origin of this software must not be misrepresented; you must not
14  * claim that you wrote the original software. If you use this software
15  * in a product, an acknowledgment in the product documentation would be
16  * appreciated but is not required.
17  * 2. Altered source versions must be plainly marked as such, and must not be
18  * misrepresented as being the original software.
19  * 3. This notice may not be removed or altered from any source distribution.
20  */
21 #ifndef GF_QUEUE_H
22 #define GF_QUEUE_H
23 
24 #include <condition_variable>
25 #include <deque>
26 #include <mutex>
27 
28 #include "Portability.h"
29 
30 namespace gf {
31 #ifndef DOXYGEN_SHOULD_SKIP_THIS
32 inline namespace v1 {
33 #endif
34 
43  template<typename T>
44  class GF_API Queue {
45  public:
52  bool poll(T& value) {
53  std::unique_lock<std::mutex> lock(m_mutex);
54 
55  if (m_queue.empty()) {
56  return false;
57  }
58 
59  value = m_queue.front();
60  m_queue.pop_front();
61  return true;
62  }
63 
69  void wait(T& value) {
70  std::unique_lock<std::mutex> lock(m_mutex);
71  m_condition.wait(lock, [this]() { return !m_queue.empty(); });
72  value = m_queue.front();
73  m_queue.pop_front();
74  }
75 
81  void push(const T& value) {
82  std::unique_lock<std::mutex> lock(m_mutex);
83  m_queue.push_back(value);
84  m_condition.notify_one();
85  }
86 
92  void push(T&& value) {
93  std::unique_lock<std::mutex> lock(m_mutex);
94  m_queue.push_back(std::move(value));
95  m_condition.notify_one();
96  }
97 
101  void clear() {
102  std::unique_lock<std::mutex> lock(m_mutex);
103  m_queue.clear();
104  }
105 
106  private:
107  std::mutex m_mutex;
108  std::condition_variable m_condition;
109  std::deque<T> m_queue;
110  };
111 
112 #ifndef DOXYGEN_SHOULD_SKIP_THIS
113 }
114 #endif
115 }
116 
117 #endif // GF_QUEUE_H
void push(T &&value)
Push a value on the queue.
Definition: Queue.h:92
void wait(T &value)
Wait for a value from the queue.
Definition: Queue.h:69
void push(const T &value)
Push a value on the queue.
Definition: Queue.h:81
A simple concurrent queue.
Definition: Queue.h:44
bool poll(T &value)
Poll a value from the queue, if possible.
Definition: Queue.h:52
The namespace for gf classes.
Definition: Action.h:35
void clear()
Clear the queue.
Definition: Queue.h:101