Gamedev Framework (gf)  0.12.0
A C++14 framework for 2D games
gf::TextButtonWidget Member List

This is the complete list of members for gf::TextButtonWidget, including all inherited members.

contains(Vector2f coords) overridegf::TextButtonWidgetvirtual
draw(RenderTarget &target, const RenderStates &states) overridegf::TextButtonWidgetvirtual
getInverseTransform() constgf::Transformable
getLocalBounds() constgf::TextWidgetinline
getOrigin() constgf::Transformableinline
getPosition() constgf::Transformableinline
getRotation() constgf::Transformableinline
getScale() constgf::Transformableinline
getState() const noexceptgf::Widgetinline
getText()gf::TextWidgetinlineprotected
getTransform() constgf::Transformable
isDefault() const noexceptgf::Widgetinline
isDisabled() const noexceptgf::Widgetinline
isSelected() constgf::Widgetinline
move(Vector2f offset)gf::Transformable
onStateChanged() overridegf::TextButtonWidgetprotectedvirtual
rotate(float angle)gf::Transformable
scale(Vector2f factors)gf::Transformable
scale(float factor)gf::Transformableinline
setAnchor(Anchor anchor)gf::TextWidget
setBackgroundOutlineThickness(float thickness)gf::TextButtonWidget
setCallback(std::function< void()> callback)gf::Widget
setDefault()gf::Widget
setDefaultBackgroundColor(const Color4f &color)gf::TextButtonWidget
setDefaultBackgroundOutlineColor(const Color4f &color)gf::TextButtonWidget
setDefaultTextColor(const Color4f &color)gf::TextWidget
setDefaultTextOutlineColor(const Color4f &color)gf::TextWidget
setDisabled()gf::Widget
setDisabledBackgroundColor(const Color4f &color)gf::TextButtonWidget
setDisabledBackgroundOutlineColor(const Color4f &color)gf::TextButtonWidget
setDisabledTextColor(const Color4f &color)gf::TextWidget
setDisabledTextOutlineColor(const Color4f &color)gf::TextWidget
setOrigin(Vector2f origin)gf::Transformable
setOriginFromAnchorAndBounds(Anchor anchor, const RectF &bounds)gf::Transformableprotected
setPadding(float padding)gf::TextButtonWidgetinline
setPosition(Vector2f position)gf::Transformable
setRadius(float radius)gf::TextButtonWidgetinline
setRotation(float angle)gf::Transformable
setScale(Vector2f factors)gf::Transformable
setScale(float factor)gf::Transformableinline
setSelected()gf::Widget
setSelectedBackgroundColor(const Color4f &color)gf::TextButtonWidget
setSelectedBackgroundOutlineColor(const Color4f &color)gf::TextButtonWidget
setSelectedTextColor(const Color4f &color)gf::TextWidget
setSelectedTextOutlineColor(const Color4f &color)gf::TextWidget
setState(WidgetState state)gf::Widget
setTextOutlineThickness(float thickness)gf::TextWidget
TextButtonWidget(std::string text, Font &font, unsigned characterSize=30)gf::TextButtonWidget
TextWidget(std::string text, Font &font, unsigned characterSize=30)gf::TextWidget
Transformable()gf::Transformable
triggerCallback()gf::Widget
triggered()gf::Widgetprotectedvirtual
updateColors(Color4f textColor, Color4f outlineColor)gf::TextWidgetprotected
updateCurrentStateColors()gf::TextWidgetprotected
updateGeometry()gf::TextButtonWidgetprotected
Widget()gf::Widget
~Drawable()gf::Drawablevirtual