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Gamedev Framework (gf)
0.12.0
A C++14 framework for 2D games
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This is the complete list of members for gf::Rect< T >, including all inherited members.
| contains(const Vector< T, 2 > &point) const noexcept | gf::Rect< T > | inline |
| contains(const Rect< T > &other) const noexcept | gf::Rect< T > | inline |
| getBottomLeft() const noexcept | gf::Rect< T > | inline |
| getBottomRight() const noexcept | gf::Rect< T > | inline |
| getCenter() const noexcept | gf::Rect< T > | inline |
| getPosition() const noexcept | gf::Rect< T > | inline |
| getPositionFromAnchor(Anchor anchor) const noexcept | gf::Rect< T > | inline |
| getSize() const noexcept | gf::Rect< T > | inline |
| getTopLeft() const noexcept | gf::Rect< T > | inline |
| getTopRight() const noexcept | gf::Rect< T > | inline |
| grow(T value) const noexcept | gf::Rect< T > | inline |
| height | gf::Rect< T > | |
| intersects(const Rect< T > &other) const noexcept | gf::Rect< T > | inline |
| intersects(const Rect< T > &other, Rect< T > &result) const noexcept | gf::Rect< T > | inline |
| isEmpty() const noexcept | gf::Rect< T > | inline |
| left | gf::Rect< T > | |
| operator!=(const Rect< T > &lhs, const Rect< T > &rhs) | gf::Rect< T > | related |
| operator=(const Rect &)=default | gf::Rect< T > | |
| operator==(const Rect< T > &lhs, const Rect< T > &rhs) | gf::Rect< T > | related |
| operator|(Archive &ar, Rect< T > &rect) | gf::Rect< T > | related |
| Rect() noexcept | gf::Rect< T > | inline |
| Rect(T rectLeft, T rectTop, T rectWidth, T rectHeight) noexcept | gf::Rect< T > | inline |
| Rect(Vector< T, 2 > position, Vector< T, 2 > size) noexcept | gf::Rect< T > | inline |
| Rect(const Rect &)=default | gf::Rect< T > | |
| setPosition(Vector< T, 2 > position) noexcept | gf::Rect< T > | inline |
| setSize(Vector< T, 2 > size) noexcept | gf::Rect< T > | inline |
| shrink(T value) const noexcept | gf::Rect< T > | inline |
| top | gf::Rect< T > | |
| width | gf::Rect< T > |
1.8.13