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Gamedev Framework (gf)
0.12.0
A C++14 framework for 2D games
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This is the complete list of members for gf::Vector< T, 3 >, including all inherited members.
| b | gf::Vector< T, 3 > | |
| begin() | gf::Vector< T, 3 > | inline |
| begin() const | gf::Vector< T, 3 > | inline |
| cbegin() const | gf::Vector< T, 3 > | inline |
| cend() const | gf::Vector< T, 3 > | inline |
| end() | gf::Vector< T, 3 > | inline |
| end() const | gf::Vector< T, 3 > | inline |
| g | gf::Vector< T, 3 > | |
| operator[](std::size_t i) const | gf::Vector< T, 3 > | inline |
| operator[](std::size_t i) | gf::Vector< T, 3 > | inline |
| r | gf::Vector< T, 3 > | |
| Vector()=default | gf::Vector< T, 3 > | |
| Vector(ZeroType) noexcept | gf::Vector< T, 3 > | inline |
| Vector(T val) noexcept | gf::Vector< T, 3 > | inlineexplicit |
| Vector(const T *array) | gf::Vector< T, 3 > | inlineexplicit |
| Vector(T first, T second, T third) noexcept | gf::Vector< T, 3 > | inline |
| Vector(Vector< T, 2 > xy, T third) | gf::Vector< T, 3 > | inline |
| Vector(const Vector &other)=default | gf::Vector< T, 3 > | |
| Vector(const Vector< U, 3 > &other) noexcept | gf::Vector< T, 3 > | inline |
| x | gf::Vector< T, 3 > | |
| xy() const | gf::Vector< T, 3 > | inline |
| y | gf::Vector< T, 3 > | |
| z | gf::Vector< T, 3 > | |
| zero() noexcept | gf::Vector< T, 3 > | inline |
1.8.13