Gamedev Framework (gf)  0.12.0
A C++14 framework for 2D games
gf::Vector< T, 4 > Member List

This is the complete list of members for gf::Vector< T, 4 >, including all inherited members.

agf::Vector< T, 4 >
bgf::Vector< T, 4 >
begin()gf::Vector< T, 4 >inline
begin() constgf::Vector< T, 4 >inline
cbegin() constgf::Vector< T, 4 >inline
cend() constgf::Vector< T, 4 >inline
end()gf::Vector< T, 4 >inline
end() constgf::Vector< T, 4 >inline
ggf::Vector< T, 4 >
operator[](std::size_t i) constgf::Vector< T, 4 >inline
operator[](std::size_t i)gf::Vector< T, 4 >inline
rgf::Vector< T, 4 >
rgb() constgf::Vector< T, 4 >inline
Vector()=defaultgf::Vector< T, 4 >
Vector(ZeroType) noexceptgf::Vector< T, 4 >inline
Vector(T val) noexceptgf::Vector< T, 4 >inlineexplicit
Vector(const T *array)gf::Vector< T, 4 >inlineexplicit
Vector(T first, T second, T third, T fourth) noexceptgf::Vector< T, 4 >inline
Vector(const Vector &other)=defaultgf::Vector< T, 4 >
Vector(const Vector< U, 4 > &other) noexceptgf::Vector< T, 4 >inline
wgf::Vector< T, 4 >
xgf::Vector< T, 4 >
xy() constgf::Vector< T, 4 >inline
xyz() constgf::Vector< T, 4 >inline
ygf::Vector< T, 4 >
zgf::Vector< T, 4 >
zero() noexceptgf::Vector< T, 4 >inline