21 #ifndef GF_CONSOLE_FONT_H    22 #define GF_CONSOLE_FONT_H    26 #include "Portability.h"    27 #include "StringRef.h"    32 #ifndef DOXYGEN_SHOULD_SKIP_THIS   160       return m_characterSize;
   178     void mapCode(char16_t c, 
Vector2i position);
   187     void mapCodeRange(char16_t c, 
int count, 
Vector2i position);
   235     RectI getSubTexture(char16_t c) 
const;
   245     RectF getTextureRect(char16_t c) 
const;
   266     void logFormat(
const Path& filename) 
const;
   276     Vector2i getColorKeyPosition() 
const;
   279     std::vector<uint8_t> m_mapping;
   354 #ifndef DOXYGEN_SHOULD_SKIP_THIS   359 #endif // GF_CONSOLE_FONT_H 
A bitmap console font. 
Definition: ConsoleFont.h:294
 
char16_t character
The represented character. 
Definition: ConsoleFont.h:84
 
A texture for colored images. 
Definition: Texture.h:301
 
A console font element. 
Definition: ConsoleFont.h:83
 
Class for loading, manipulating and saving images. 
Definition: Image.h:80
 
The namespace for gf classes. 
Definition: Action.h:35
 
An image that lives in the graphic memory that can be used for drawing. 
Definition: Texture.h:75
 
A colored console font. 
Definition: ConsoleFont.h:327
 
A constant reference to an array and its size. 
Definition: ArrayRef.h:42
 
A console font. 
Definition: ConsoleFont.h:110
 
Vector2i getCharacterSize() const
Get the size of the characters. 
Definition: ConsoleFont.h:159
 
boost::filesystem::path Path
A path in the filesystem. 
Definition: Path.h:44
 
A constant reference to a string and its size. 
Definition: StringRef.h:41
 
Vector2i getSize() const
Get the size of the fonts. 
Definition: ConsoleFont.h:150
 
A texture with a single alpha channel. 
Definition: Texture.h:383
 
ConsoleFontFormat getFormat() const
Get the format of the font. 
Definition: ConsoleFont.h:141
 
uint8_t index
The index in the font. 
Definition: ConsoleFont.h:85