28 #include "Portability.h" 33 #ifndef DOXYGEN_SHOULD_SKIP_THIS 83 std::uniform_int_distribution<T> dist(min, max);
84 return dist(m_engine);
96 std::uniform_real_distribution<T> dist(min, max);
97 return dist(m_engine);
109 std::normal_distribution<T> dist(mean, stddev);
110 return dist(m_engine);
120 std::bernoulli_distribution dist(p);
121 return dist(m_engine);
155 float computeRadius(
float radiusMin,
float radiusMax);
162 float computeAngle();
174 std::mt19937 m_engine;
177 #ifndef DOXYGEN_SHOULD_SKIP_THIS 182 #endif // GF_RANDOM_H A random engine.
Definition: Random.h:46
T computeNormalFloat(T mean, T stddev)
Compute a float with a normal (Gaussian) distribution.
Definition: Random.h:108
T computeUniformFloat(T min, T max)
Compute a float with a uniform distribution.
Definition: Random.h:95
Random(std::uint_fast32_t seed)
Constructor with simple initialization.
Definition: Random.h:68
The namespace for gf classes.
Definition: Action.h:35
bool computeBernoulli(double p)
Compute a boolean with a Bernoulli distribution.
Definition: Random.h:119
std::mt19937 & getEngine()
Get the underlying engine.
Definition: Random.h:169
T computeUniformInteger(T min, T max)
Compute an integer with a uniform distribution.
Definition: Random.h:82