A collection of sub-texture. 
Definition: TextureAtlas.h:65
 
void setTexture(const Texture &texture)
Change the source texture of the atlas. 
Definition: TextureAtlas.h:131
 
const Path & getTexturePath() const
Get the texture path. 
Definition: TextureAtlas.h:114
 
A texture for colored images. 
Definition: Texture.h:301
 
TextureAtlas()
Default constructor. 
Definition: TextureAtlas.h:70
 
const Texture & getTexture() const
Get the source texture of the atlas. 
Definition: TextureAtlas.h:145
 
bool hasTexture() const
Check if a texture is set. 
Definition: TextureAtlas.h:156
 
void setTexturePath(const Path &path)
Set the texture path. 
Definition: TextureAtlas.h:104
 
void unsetTexture()
Unset the source texture of the atlas. 
Definition: TextureAtlas.h:167