22 #ifndef GF_WIDGET_CONTAINER_H 23 #define GF_WIDGET_CONTAINER_H 28 #include "RenderStates.h" 31 #ifndef DOXYGEN_SHOULD_SKIP_THIS 74 void addWidget(
Widget& widget);
93 void selectNextWidget();
98 void selectPreviousWidget();
101 void unselectCurrentlySelected();
103 void computePreviousIndex();
104 void computeNextIndex();
109 std::vector<Ref<Widget>> m_widgets;
110 std::size_t m_selectedWidgetIndex;
111 bool m_widgetIsSelected;
114 #ifndef DOXYGEN_SHOULD_SKIP_THIS 119 #endif // WIDGETS_WIDGET_CONTAINER_H Base class for all render targets (window, texture, ...)
Definition: RenderTarget.h:73
Define the states used for drawing to a RenderTarget.
Definition: RenderStates.h:82
The namespace for gf classes.
Definition: Action.h:35