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    Gamedev Framework (gf)
    0.14.0
    
   A C++14 framework for 2D games 
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This is the complete list of members for gf::BasicSprite, including all inherited members.
| BasicSprite() | gf::BasicSprite | |
| BasicSprite(const Texture &texture) | gf::BasicSprite | |
| BasicSprite(const Texture &texture, const RectF &textureRect) | gf::BasicSprite | |
| getLocalBounds() const | gf::BasicSprite | |
| getTexture() const | gf::BasicSprite | inline | 
| getTextureRect() const | gf::BasicSprite | inline | 
| hasTexture() const | gf::BasicSprite | inline | 
| setTexture(const Texture &texture, bool resetRect=false) | gf::BasicSprite | |
| setTextureRect(const RectF &rect) | gf::BasicSprite | |
| unsetTexture() | gf::BasicSprite | |
| updateGeometry(BufferRef< Vertex > vertices) | gf::BasicSprite | 
 1.8.13