![]()  | 
  
    Gamedev Framework (gf)
    0.14.0
    
   A C++14 framework for 2D games 
   | 
 
This is the complete list of members for gf::Image, including all inherited members.
| createMaskFromColor(const Color4u &color, uint8_t alpha=0) | gf::Image | |
| flipHorizontally() | gf::Image | |
| getPixel(Vector2i pos) const | gf::Image | |
| getPixelsPtr() const | gf::Image | |
| getSize() const | gf::Image | |
| Image() | gf::Image | |
| Image(Vector2i size) | gf::Image | |
| Image(Vector2i size, Color4u color) | gf::Image | |
| Image(Vector2i size, Color3u color) | gf::Image | |
| Image(Vector2i size, const uint8_t *pixels, PixelFormat format=PixelFormat::Rgba32) | gf::Image | |
| Image(const Path &filename) | gf::Image | |
| Image(ArrayRef< uint8_t > content) | gf::Image | |
| Image(InputStream &stream) | gf::Image | |
| Image(const Image &)=default | gf::Image | |
| Image(Image &&)=default | gf::Image | |
| operator=(const Image &)=default | gf::Image | |
| operator=(Image &&)=default | gf::Image | |
| saveToFile(const Path &filename) const | gf::Image | |
| setPixel(Vector2i pos, const Color4u &color) | gf::Image | 
 1.8.13