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    Gamedev Framework (gf)
    0.14.0
    
   A C++14 framework for 2D games 
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This is the complete list of members for gf::InputStream, including all inherited members.
| InputStream()=default | gf::InputStream | |
| InputStream(const InputStream &)=delete | gf::InputStream | |
| isFinished()=0 | gf::InputStream | pure virtual | 
| operator=(const InputStream &)=delete | gf::InputStream | |
| read(BufferRef< uint8_t > buffer)=0 | gf::InputStream | pure virtual | 
| read(uint8_t &byte) | gf::InputStream | inline | 
| seek(std::ptrdiff_t position)=0 | gf::InputStream | pure virtual | 
| skip(std::ptrdiff_t position)=0 | gf::InputStream | pure virtual | 
| ~InputStream() | gf::InputStream | virtual | 
 1.8.13