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    Gamedev Framework (gf)
    0.14.0
    
   A C++14 framework for 2D games 
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This is the complete list of members for gf::Random, including all inherited members.
| computeAngle() | gf::Random | |
| computeBernoulli(double p) | gf::Random | inline | 
| computeNormalFloat(T mean, T stddev) | gf::Random | inline | 
| computePosition(const RectF &area) | gf::Random | |
| computePosition(const RectI &area) | gf::Random | |
| computePosition(const CircF &area) | gf::Random | |
| computeRadius(float radiusMin, float radiusMax) | gf::Random | |
| computeUniformFloat(T min, T max) | gf::Random | inline | 
| computeUniformInteger(T min, T max) | gf::Random | inline | 
| getEngine() | gf::Random | inline | 
| Random() | gf::Random | |
| Random(std::uint_fast32_t seed) | gf::Random | inline | 
 1.8.13