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Gamedev Framework (gf)
0.16.0
A C++14 framework for 2D games
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gf on github
#gf-devel on Freenode
/r/GamedevFramework on Reddit
- w -
wait() :
gf::Queue< T >
,
gf::SocketSelector
waitEvent() :
gf::Window
warning() :
gf::Log
WaveletNoise3D() :
gf::WaveletNoise3D
Widget() :
gf::Widget
WidgetContainer() :
gf::WidgetContainer
Window() :
gf::Window
windowGetBounds() :
gf::UI
WorleyNoise2D() :
gf::WorleyNoise2D
write() :
gf::BufferOutputStream
,
gf::CompressedOutputStream
,
gf::FileOutputStream
,
gf::MemoryOutputStream
,
gf::OutputStream
writeBoolean() :
gf::Serializer
writeChar() :
gf::Serializer
writeDouble() :
gf::Serializer
writeFloat() :
gf::Serializer
writeSigned16() :
gf::Serializer
writeSigned32() :
gf::Serializer
writeSigned64() :
gf::Serializer
writeSigned8() :
gf::Serializer
writeSizeHeader() :
gf::Serializer
writeString() :
gf::Serializer
writeUnsigned16() :
gf::Serializer
writeUnsigned32() :
gf::Serializer
writeUnsigned64() :
gf::Serializer
writeUnsigned8() :
gf::Serializer
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