Gamedev Framework (gf)
0.16.0
A C++14 framework for 2D games
Here is a list of all class members with links to the classes they belong to:
- l -
label() :
gf::UI
labelColored() :
gf::UI
labelWrap() :
gf::UI
labelWrapColored() :
gf::UI
LatinCapitalLetterOWithStroke :
gf::ConsoleChar
LatinSmallLetterFWithHook :
gf::ConsoleChar
LatinSmallLetterOWithStroke :
gf::ConsoleChar
LatinSmallLetterSharpS :
gf::ConsoleChar
layers :
gf::TmxGroupLayer
,
gf::TmxLayers
layout :
gf::ConsoleFontFormat
Layout :
gf::ConsoleFontFormat
layoutRow() :
gf::UI
layoutRowBegin() :
gf::UI
layoutRowDynamic() :
gf::UI
layoutRowEnd() :
gf::UI
layoutRowPush() :
gf::UI
layoutRowStatic() :
gf::UI
left :
gf::Region
LeftHalfBlock :
gf::ConsoleChar
LeftPointingDoubleAngleQuotationMark :
gf::ConsoleChar
LeftRightArrow :
gf::ConsoleChar
LeftwardsArrow :
gf::ConsoleChar
length() :
gf::Range< T >
,
gf::SocketDataResult
lerp() :
gf::Vector< T, N >
lessThan() :
gf::Vector< T, N >
LessThanOrEqualTo :
gf::ConsoleChar
Level :
gf::Log
level :
gf::SpatialStructure
Library() :
gf::Library
Libtcod :
gf::PredefinedConsoleFontFormat
Lighten :
gf::ConsoleEffect
lighter() :
gf::ColorBase< T >
LightShade :
gf::ConsoleChar
Line() :
gf::Line
linear() :
gf::Ease
lineTo() :
gf::CompoundCurve
lineWidth :
gf::RenderStates
lo :
gf::Range< T >
Loader :
gf::ResourceCache< T >
loadFromFile() :
gf::TmxLayers
localize() :
gf::Keyboard
LockedView() :
gf::LockedView
Log() :
gf::Log
logFormat() :
gf::ConsoleFont
Logo() :
gf::Logo
Loop :
gf::Polyline
LowerHalfBlock :
gf::ConsoleChar
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