Gamedev Framework (gf)  0.17.0
A C++14 framework for 2D games
DynamicTree.h
1 /*
2  * Gamedev Framework (gf)
3  * Copyright (C) 2016-2019 Julien Bernard
4  *
5  * This software is provided 'as-is', without any express or implied
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21 #ifndef GF_SPATIAL_DYNAMIC_TREE_H
22 #define GF_SPATIAL_DYNAMIC_TREE_H
23 
24 #include <cassert>
25 #include <vector>
26 
27 #include <gf/Handle.h>
28 #include <gf/Portability.h>
29 #include <gf/Rect.h>
30 
31 #include "BlockAllocator.h"
32 #include "Types.h"
33 
34 namespace gf {
35 #ifndef DOXYGEN_SHOULD_SKIP_THIS
36 inline namespace v1 {
37 #endif
38 
43  class GF_API DynamicTree {
44  public:
48  DynamicTree();
49 
57  SpatialId insert(Handle handle, const RectF& bounds);
58 
65  void modify(SpatialId id, RectF bounds);
66 
75  std::size_t query(const RectF& bounds, SpatialQueryCallback callback, SpatialQuery kind = SpatialQuery::Intersect);
76 
82  void remove(SpatialId id);
83 
87  void clear();
88 
94  Handle operator[](SpatialId id);
95 
96  private:
97  std::size_t allocateNode();
98  void disposeNode(std::size_t index);
99 
100  void doInsert(std::size_t leaf);
101  void doRemove(std::size_t leaf);
102 
103  std::size_t balance(std::size_t iA);
104 
105  private:
106  struct Node {
107  Handle handle;
108  RectF bounds;
109  std::size_t parent;
110  std::size_t child1;
111  std::size_t child2;
112  int32_t height;
113 
114  bool isLeaf() const {
115  return child1 == NullIndex;
116  }
117  };
118 
119  BlockAllocator<Node> m_nodes;
120 
121  std::size_t m_root;
122  };
123 
124 #ifndef DOXYGEN_SHOULD_SKIP_THIS
125 }
126 #endif
127 }
128 
129 #endif // GF_SPATIAL_DYNAMIC_TREE_H
The structure represents an internal node.
An implementation of dynamic tree.
Definition: DynamicTree.h:43
std::function< void(Handle)> SpatialQueryCallback
A callback for spatial query.
Definition: spatial/Types.h:81
SpatialId
A spatial id.
Definition: spatial/Types.h:41
Search for all objects that intersect the given bounds.
The namespace for gf classes.
Definition: Action.h:35
SpatialQuery
A kind of spatial query.
Definition: spatial/Types.h:72
Definition: Handle.h:33
constexpr std::size_t NullIndex
Definition: BlockAllocator.h:32