Gamedev Framework (gf)  0.17.0
A C++14 framework for 2D games
Hexagon.h
1 /*
2  * Gamedev Framework (gf)
3  * Copyright (C) 2016-2019 Julien Bernard
4  *
5  * This software is provided 'as-is', without any express or implied
6  * warranty. In no event will the authors be held liable for any damages
7  * arising from the use of this software.
8  *
9  * Permission is granted to anyone to use this software for any purpose,
10  * including commercial applications, and to alter it and redistribute it
11  * freely, subject to the following restrictions:
12  *
13  * 1. The origin of this software must not be misrepresented; you must not
14  * claim that you wrote the original software. If you use this software
15  * in a product, an acknowledgment in the product documentation would be
16  * appreciated but is not required.
17  * 2. Altered source versions must be plainly marked as such, and must not be
18  * misrepresented as being the original software.
19  * 3. This notice may not be removed or altered from any source distribution.
20  */
21 #ifndef GF_HEXAGON_H
22 #define GF_HEXAGON_H
23 
24 #include "MapCell.h"
25 #include "Math.h"
26 #include "Rect.h"
27 #include "Vector.h"
28 
29 #include <vector>
30 
31 namespace gf {
32 #ifndef DOXYGEN_SHOULD_SKIP_THIS
33 inline namespace v1 {
34 #endif
35 
40  class GF_API HexagonHelper {
41  public:
42 
52  : m_axis(axis)
53  , m_index(index) {
54  }
55 
63  Vector2f getHexagonSize(float radius) const noexcept;
64 
73  RectF computeBounds(Vector2i size, float radius) const noexcept;
74 
83  Vector2f computeCenter(Vector2i coords, float radius) const;
84 
93  std::vector<Vector2f> computeCorners(Vector2i coords, float radius) const;
94 
95  private:
96  MapCellAxis m_axis;
97  MapCellIndex m_index;
98  };
99 
100 #ifndef DOXYGEN_SHOULD_SKIP_THIS
101 }
102 #endif
103 }
104 
105 #endif // GF_HEXAGON_H
The namespace for gf classes.
Definition: Action.h:35
MapCellIndex
Map cell index in a map celled or hexagonal map.
Definition: MapCell.h:35
A helper for computing coordinates in a hexagonal map.
Definition: Hexagon.h:40
HexagonHelper(MapCellAxis axis, MapCellIndex index)
Constructor.
Definition: Hexagon.h:51
MapCellAxis
Map cell axis in a map celled.
Definition: MapCell.h:46