Gamedev Framework (gf)  0.17.0
A C++14 framework for 2D games
gf::BufferInputStream Member List

This is the complete list of members for gf::BufferInputStream, including all inherited members.

BufferInputStream(std::vector< uint8_t > *bytes)gf::BufferInputStream
getBytes()gf::BufferInputStreaminline
InputStream()=defaultgf::InputStream
InputStream(const InputStream &)=deletegf::InputStream
isFinished() overridegf::BufferInputStreamvirtual
operator=(const InputStream &)=deletegf::InputStream
read(BufferRef< uint8_t > buffer) overridegf::BufferInputStreamvirtual
gf::InputStream::read(uint8_t &byte)gf::InputStreaminline
seek(std::ptrdiff_t position) overridegf::BufferInputStreamvirtual
skip(std::ptrdiff_t position) overridegf::BufferInputStreamvirtual
~InputStream()gf::InputStreamvirtual