Gamedev Framework (gf)  0.17.0
A C++14 framework for 2D games
gf::BufferOutputStream Member List

This is the complete list of members for gf::BufferOutputStream, including all inherited members.

BufferOutputStream(std::vector< uint8_t > *bytes)gf::BufferOutputStream
getBytes()gf::BufferOutputStreaminline
getWrittenBytesCount() const overridegf::BufferOutputStreamvirtual
operator=(const OutputStream &)=deletegf::OutputStream
OutputStream()=defaultgf::OutputStream
OutputStream(const OutputStream &)=deletegf::OutputStream
write(ArrayRef< uint8_t > buffer) overridegf::BufferOutputStreamvirtual
gf::OutputStream::write(uint8_t byte)gf::OutputStreaminline
~OutputStream()gf::OutputStreamvirtual