Gamedev Framework (gf)  0.17.0
A C++14 framework for 2D games
gf::SceneManager Member List

This is the complete list of members for gf::SceneManager, including all inherited members.

computeGameToWindowCoordinates(Vector2f coords, const View &view) constgf::SceneManager
computeWindowToGameCoordinates(Vector2i coords, const View &view) constgf::SceneManager
getRenderer()gf::SceneManagerinline
getWindow()gf::SceneManagerinline
popAllScenes()gf::SceneManager
popScene()gf::SceneManager
pushScene(Scene &scene)gf::SceneManager
pushScenes(ArrayRef< Ref< Scene >> scenes)gf::SceneManager
replaceAllScenes(Scene &scene)gf::SceneManagerinline
replaceAllScenes(ArrayRef< Ref< Scene >> scenes)gf::SceneManagerinline
replaceAllScenes(Scene &scene, SegueEffect &effect, Time duration, Easing easing=Ease::linear)gf::SceneManager
replaceAllScenes(ArrayRef< Ref< Scene >> scenes, SegueEffect &effect, Time duration, Easing easing=Ease::linear)gf::SceneManager
replaceScene(Scene &scene)gf::SceneManagerinline
replaceScene(ArrayRef< Ref< Scene >> scenes)gf::SceneManagerinline
replaceScene(Scene &scene, SegueEffect &effect, Time duration, Easing easing=Ease::linear)gf::SceneManager
replaceScene(ArrayRef< Ref< Scene >> scenes, SegueEffect &effect, Time duration, Easing easing=Ease::linear)gf::SceneManager
run(const RenderStates &states=RenderStates())gf::SceneManager
SceneManager(StringRef title, Vector2i size, Flags< WindowHints > hints=All)gf::SceneManager