Gamedev Framework (gf)  0.17.0
A C++14 framework for 2D games
gf::Segue Member List

This is the complete list of members for gf::Segue, including all inherited members.

draw(RenderTarget &target, const RenderStates &states) overridegf::Seguevirtual
isActive()gf::Segueinline
Segue()gf::Segue
setEasing(Easing easing)gf::Segueinline
setEffect(SegueEffect &effect)gf::Segueinline
setTextures(const Texture &texture0, const Texture &texture1)gf::Segue
start(Time time)gf::Segue
stop()gf::Segue
update(Time time)gf::Segue
~Drawable()gf::Drawablevirtual