34 #ifndef DOXYGEN_SHOULD_SKIP_THIS    84       std::uniform_int_distribution<T> dist(min, max);
    85       return dist(m_engine);
    97       std::uniform_real_distribution<T> dist(min, max);
    98       return dist(m_engine);
   110       std::normal_distribution<T> dist(mean, stddev);
   111       return dist(m_engine);
   121       std::bernoulli_distribution dist(p);
   122       return dist(m_engine);
   156     float computeRadius(
float radiusMin, 
float radiusMax);
   163     float computeAngle();
   182     std::mt19937 m_engine;
   185 #ifndef DOXYGEN_SHOULD_SKIP_THIS   190 #endif // GF_RANDOM_H A random engine. 
Definition: Random.h:47
T computeNormalFloat(T mean, T stddev)
Compute a float with a normal (Gaussian) distribution. 
Definition: Random.h:109
T computeUniformFloat(T min, T max)
Compute a float with a uniform distribution. 
Definition: Random.h:96
Random(std::uint_fast32_t seed)
Constructor with simple initialization. 
Definition: Random.h:69
Utility class for manipulating circles. 
Definition: Circ.h:61
The namespace for gf classes. 
Definition: Action.h:35
bool computeBernoulli(double p)
Compute a boolean with a Bernoulli distribution. 
Definition: Random.h:120
uint64_t Id
An identifier. 
Definition: Id.h:37
std::mt19937 & getEngine()
Get the underlying engine. 
Definition: Random.h:177
T computeUniformInteger(T min, T max)
Compute an integer with a uniform distribution. 
Definition: Random.h:83
General purpose math vector. 
Definition: Vector.h:61