24 #ifndef GF_RENDER_WINDOW_H 25 #define GF_RENDER_WINDOW_H 27 #include "GraphicsApi.h" 28 #include "RenderTarget.h" 31 #ifndef DOXYGEN_SHOULD_SKIP_THIS 95 virtual Vector2i getSize()
const override;
123 Image capture()
const;
129 #ifndef DOXYGEN_SHOULD_SKIP_THIS 134 #endif // GF_RENDER_WINDOW_H Base class for all render targets (window, texture, ...)
Definition: RenderTarget.h:102
Class for loading, manipulating and saving images.
Definition: Image.h:80
The namespace for gf classes.
Definition: Action.h:35
A window that can serve as a target for 2D drawing.
Definition: RenderWindow.h:80
An OS window.
Definition: Window.h:82