|  | Gamedev Framework (gf)
    0.19.0
    A C++17 framework for 2D games | 
This is the complete list of members for gf::BufferInputStream, including all inherited members.
| BufferInputStream(std::vector< uint8_t > *bytes) | gf::BufferInputStream | |
| getBytes() | gf::BufferInputStream | inline | 
| InputStream()=default | gf::InputStream | |
| InputStream(const InputStream &)=delete | gf::InputStream | |
| isFinished() override | gf::BufferInputStream | virtual | 
| operator=(const InputStream &)=delete | gf::InputStream | |
| read(Span< uint8_t > buffer) override | gf::BufferInputStream | virtual | 
| gf::InputStream::read(uint8_t &byte) | gf::InputStream | inline | 
| seek(std::ptrdiff_t position) override | gf::BufferInputStream | virtual | 
| skip(std::ptrdiff_t position) override | gf::BufferInputStream | virtual | 
| ~InputStream() | gf::InputStream | virtual | 
 1.8.13
 1.8.13