|  | Gamedev Framework (gf)
    0.19.0
    A C++17 framework for 2D games | 
This is the complete list of members for gf::FillView, including all inherited members.
| AdaptativeView() | gf::AdaptativeView | inline | 
| AdaptativeView(const RectF &rect) | gf::AdaptativeView | inlineexplicit | 
| AdaptativeView(Vector2f center, Vector2f size) | gf::AdaptativeView | inline | 
| FillView() | gf::FillView | inline | 
| FillView(const RectF &rect) | gf::FillView | inlineexplicit | 
| FillView(Vector2f center, Vector2f size) | gf::FillView | inline | 
| getBounds() const | gf::View | |
| getCenter() const | gf::View | inline | 
| getInverseTransform() const | gf::View | |
| getRotation() const | gf::View | inline | 
| getSize() const | gf::View | inline | 
| getTransform() const | gf::View | |
| getViewport() const | gf::View | inline | 
| move(Vector2f offset) | gf::View | |
| onFramebufferSizeChange(Vector2i framebufferSize) override | gf::FillView | virtual | 
| onSizeChange(Vector2f size) override | gf::FillView | protectedvirtual | 
| onViewportChange(const RectF &viewport) override | gf::FillView | protectedvirtual | 
| reset(const RectF &rect) | gf::View | |
| rotate(float angle) | gf::View | |
| setCenter(Vector2f center) | gf::View | inline | 
| setInitialFramebufferSize(Vector2i framebufferSize) | gf::AdaptativeView | |
| setInitialScreenSize(Vector2i screenSize) | gf::AdaptativeView | inline | 
| setRotation(float angle) | gf::View | inline | 
| setSize(Vector2f size) | gf::View | inline | 
| setSizeNoCallback(Vector2f size) | gf::View | inlineprotected | 
| setViewport(const RectF &viewport) | gf::View | |
| setViewportNoCallback(const RectF &viewport) | gf::View | protected | 
| updateView() | gf::FillView | protected | 
| View() | gf::View | |
| View(const RectF &rect) | gf::View | explicit | 
| View(Vector2f center, Vector2f size) | gf::View | |
| zoom(float factor) | gf::View | |
| zoom(float factor, Vector2f fixed) | gf::View | |
| ~View() | gf::View | virtual | 
 1.8.13
 1.8.13