|  | Gamedev Framework (gf)
    0.19.0
    A C++17 framework for 2D games | 
This is the complete list of members for gf::Font, including all inherited members.
| Font() | gf::Font | |
| Font(const Path &filename) | gf::Font | |
| Font(InputStream &stream) | gf::Font | |
| Font(Span< const uint8_t > content) | gf::Font | |
| Font(const Font &)=delete | gf::Font | |
| Font(Font &&other) noexcept | gf::Font | |
| generateTexture(unsigned characterSize) | gf::Font | |
| getGlyph(char32_t codepoint, unsigned characterSize, float outlineThickness=0.0f) | gf::Font | |
| getKerning(char32_t left, char32_t right, unsigned characterSize) | gf::Font | |
| getLineSpacing(unsigned characterSize) | gf::Font | |
| getTexture(unsigned characterSize) | gf::Font | |
| operator=(const Font &)=delete | gf::Font | |
| operator=(Font &&other) noexcept | gf::Font | |
| ~Font() | gf::Font | 
 1.8.13
 1.8.13