Gamedev Framework (gf)
0.19.0
A C++17 framework for 2D games
gf
Texture
gf::Texture Member List
This is the complete list of members for
gf::Texture
, including all inherited members.
BareTexture
(Format format)
gf::BareTexture
BareTexture
(Format format, Vector2i size, const uint8_t *data)
gf::BareTexture
bind
(const BareTexture *texture)
gf::BareTexture
static
computeTextureCoords
(const RectI &rect) const
gf::BareTexture
copyToImage
() const
gf::Texture
Format
enum name
gf::BareTexture
generateMipmap
()
gf::BareTexture
getFormat
() const
gf::BareTexture
inline
getName
() const
gf::BareTexture
inline
getSize
() const
gf::BareTexture
inline
isRepeated
() const noexcept
gf::BareTexture
inline
isSmooth
() const noexcept
gf::BareTexture
inline
resize
(Vector2i size, const uint8_t *data=nullptr)
gf::BareTexture
setRepeated
(bool repeated=true)
gf::BareTexture
setSmooth
(bool smooth=true)
gf::BareTexture
Texture
()
gf::Texture
Texture
(Vector2i size)
gf::Texture
Texture
(const Image &image)
gf::Texture
Texture
(const Path &filename)
gf::Texture
Texture
(InputStream &stream)
gf::Texture
Texture
(Span< const uint8_t > content)
gf::Texture
update
(const Image &image)
gf::Texture
gf::BareTexture::update
(const uint8_t *data)
gf::BareTexture
gf::BareTexture::update
(const uint8_t *data, const RectI &rect)
gf::BareTexture
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