|  | Gamedev Framework (gf)
    0.19.0
    A C++17 framework for 2D games | 
This is the complete list of members for gf::TextureAtlas, including all inherited members.
| addSubTexture(std::string name, const RectI &rect) | gf::TextureAtlas | |
| getSubTexture(const std::string &name) const | gf::TextureAtlas | |
| getTexture() const | gf::TextureAtlas | inline | 
| getTexturePath() const | gf::TextureAtlas | inline | 
| getTextureRect(const std::string &name) const | gf::TextureAtlas | |
| hasTexture() const | gf::TextureAtlas | inline | 
| setTexture(const Texture &texture) | gf::TextureAtlas | inline | 
| setTexturePath(const Path &path) | gf::TextureAtlas | inline | 
| TextureAtlas() | gf::TextureAtlas | inline | 
| TextureAtlas(const Path &filename) | gf::TextureAtlas | |
| TextureAtlas(const Path &filename, ResourceManager &resources) | gf::TextureAtlas | |
| unsetTexture() | gf::TextureAtlas | inline | 
 1.8.13
 1.8.13